BUILD RESET HUD VERSE
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
explosive_timer_hud_device := class(creative_device):
@editable
Timer : timer_device = timer_device{}
@editable
Explosive : explosive_device = explosive_device{}
@editable
HUDMessage : hud_message_device = hud_message_device{}
OnBegin<override>()<suspends>:void =
Timer.SuccessEvent.Subscribe(OnTimerCompleted)
OnTimerCompleted(Agent:?agent):void =
if (ValidAgent := Agent?):
Explosive.Explode(ValidAgent)
Explosive.Reset()
HUDMessage.Show(ValidAgent)
**FOR THE TEXTURE **
Version
1.0.0
File Size
855.0 B
Published
Apr 16, 2026
Last Updated
Apr 17, 2026
Technical specs
| Spec | Value |
|---|---|
| Category | Verse Scripts |
| Tags | fortnite-creative, hud, uefn, verse |
| Polycount | — |
| Triangles | — |
| Primary format | See package / description |
| Engine | UEFN / Fortnite Creative |
| Package size | 855 B |
| Version | 1.0.0 |
| Last updated | 2026-04-17 |
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